Annotation3D Class Documentation#

Package: sc.fiji.snt.viewer

An Annotation3D is a triangulated surface or a cloud of points (scatter) rendered in Viewer3D that can be used to highlight nodes in a Tree or locations in a mesh.

Methods#

Getters Methods#

getBarycentre()#

Returns the center of this annotation bounding box.

getColor()#
getDrawable()#

Returns the AbstractDrawable associated with this annotation.

getLabel()#

Gets the annotation label

getType()#

Gets the type of this annotation.

getVolume()#
isColorCodeAllowed()#

Setters Methods#

setBoundingBoxColor(ColorRGB)#

Determines whether the mesh bounding box should be displayed.

setColor(String, double)#

Script friendly method to assign a color to the annotation.

setSize(Number)#

Sets the annotation width.

setTransparency(double)#

Script friendly method to assign a transparency to the annotation.

setWireframeColor(String)#

Assigns a wireframe color to the annotation.

Visualization Methods#

static meshToDrawable(Mesh)

Other Methods#

colorCode(String, String)#

See Also#