Annotation3D Class Documentation#
Package: sc.fiji.snt.viewer
An Annotation3D is a triangulated surface or a cloud of points (scatter) rendered in Viewer3D that can be used to highlight nodes in a Tree or locations in a mesh.
Methods#
Getters Methods#
- getBarycentre()#
Returns the center of this annotation bounding box.
- getColor()#
- getDrawable()#
Returns the AbstractDrawable associated with this annotation.
- getLabel()#
Gets the annotation label
- getType()#
Gets the type of this annotation.
- getVolume()#
- isColorCodeAllowed()#
Setters Methods#
- setBoundingBoxColor(ColorRGB)#
Determines whether the mesh bounding box should be displayed.
- setColor(String, double)#
Script friendly method to assign a color to the annotation.
- setSize(Number)#
Sets the annotation width.
- setTransparency(double)#
Script friendly method to assign a transparency to the annotation.
- setWireframeColor(String)#
Assigns a wireframe color to the annotation.
Visualization Methods#
- static meshToDrawable(Mesh)
Other Methods#
- colorCode(String, String)#